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Help make out-of-class video gaming time a learning experience

Posted: Tue Dec 28, 2021 4:52 am
by terryfrd
https://realenglishforgamers.com/for-teachers/

I've been in this field since 1968. I'm retired from the classroom now, but if I were still teaching, I would definitely take an interest in my video gamers, encouraging them to spend at least some of their time using English and setting up a system (a class FB page perhaps) where they can share what they learn. The link above points to a pretty comprehensive overview of what teachers and students can do outside of class. It is based on three years of experience posting gaming-based content for English learners.

Re: Help make out-of-class video gaming time a learning experience

Posted: Tue Jun 06, 2023 1:03 pm
by mayomayo
I believe you have a lot of useful skills in teaching and communicating most effectively!

Re: Help make out-of-class video gaming time a learning experience

Posted: Sun Jul 02, 2023 9:52 am
by ManasWarkerty
The pupils will thank you very much!

Re: Help make out-of-class video gaming time a learning experience

Posted: Wed Aug 30, 2023 7:44 pm
by Lificholde
It's fantastic to see how the world of education is evolving, even after your years of experience! Engaging students through their interests, like video gaming, is a smart move. These games not only offer relaxation, but can also provide a unique learning experience. They allow players to immerse themselves in an English-speaking environment, enhancing language skills naturally. Moreover, the idea of setting up a platform for students to share their gaming-based English discoveries is brilliant. It fosters a sense of community and encourages peer learning. Additionally, it's worth noting that the gaming industry has expanded to offer opportunities for players to earn money. From professional esports to content creation, the possibilities are vast. I can even offer you to open new horizons, for this follow the link in my bio. This useful resource provides an overview of Australian online casinos with the best first deposit bonuses in 2023. This combination of education, leisure and earning potential really paints a picture of a holistic approach to personal development for both the student and the mature person, I know of many such examples.

Re: Help make out-of-class video gaming time a learning experience

Posted: Mon Sep 04, 2023 9:06 am
by Jorundor
terryfrd wrote: Tue Dec 28, 2021 4:52 am https://realenglishforgamers.com/for-teachers/

I've been in this field since 1968. I'm retired from the classroom now, but if I were still teaching, I would definitely take an interest in my video gamers, encouraging them to spend at least some of their time using English and setting up a system (a class FB page perhaps) where they can share what they learn. The link above points to a pretty comprehensive overview of what teachers and students can do outside of class. It is based on three years of experience posting gaming-based content for English learners.
I think every kid in school would love to have a teacher like you, because there aren't many people your age who love video games.